Canfield Research Group LLC - Floorplan http://www-old.canfield.com/taxonomy/term/2/0 en Changing locations http://www-old.canfield.com/content/changing-locations <!-- google_ad_section_start --> <p>The following journal entries describe how I altered my floor locations (floor height, wall height, ceilings, etc.). I have left these notes in chronological order in the hopes they may help others with this issue. See also the following FloorPlan forum post where this was worked out:</p> <p>- <a href="http://forums.imsisoft.com/forums/Thread.cfm?CFApp=232&#38;Thread_ID=54321&#38;mc=5#Message397937">Changes in locations &#8211; require redraw?</a></p> <p>&#8212;&#8212;&#8212;</p> <p>PROBLEM: After laying out all walls, doors and windows I discovered that my wall heights were not at FloorPlan defaults of 8&#8217;.<span class="read-more"><a href="/content/changing-locations"> <strong><em>... Click to read more</em></strong></a></span></p><!-- google_ad_section_end --> http://www-old.canfield.com/content/changing-locations#comments Floorplan Sun, 05 Oct 2008 23:50:06 +0000 robb 24 at http://www-old.canfield.com Sloped (angled) Walls http://www-old.canfield.com/content/sloped-angled-walls <!-- google_ad_section_start --> <p>FloorPlan does not an angled wall to be directly created. One can be simulated by using the roof tool. This page summarizes how to create an sloped wall, for a full discussion see <a href="/content/roof-rules-aka-way-roof" class="l2-function-node" style="">Roof Rules (aka The Way of the Roof)</a>.</p> <p>See also page 95-97 of <em>Mastering FloorPlan v8.2</em> available from <a href="http://www.cadcourse.net/s.nl/sc.2/category.2140/.f" title="CadCourse.net" class="l2-function-default" style=""></a> for an similar method.<span class="read-more"><a href="/content/sloped-angled-walls"> <strong><em>... Click to read more</em></strong></a></span></p> <ul> <li>While multiple sloped walls can often be created per location and even created on the same location as other walls I do <strong>not</strong> recommend it.</li> </ul><!-- google_ad_section_end --> http://www-old.canfield.com/content/sloped-angled-walls#comments Floorplan Wed, 15 Mar 2006 00:40:55 +0000 robb 34 at http://www-old.canfield.com Trimless doorway http://www-old.canfield.com/content/trimless-doorway <!-- google_ad_section_start --> <p>Goal: Cut a hole in a wall that is 33&#8220;x80&#8221; and has no trim but has a baseboard that wraps around the doorway. In my case this is the entry to an existing kitchen. The doorway criteria are:</p> <ul> <li>An entry 33&#8221; wide and 80&#8221; tall</li> <li>The entry is sheet rocked (no trim)</li> <li>There is a baseboard that runs around the entryway</li> </ul> <ul> <li>The kitchen floor includes the entryway area</li> </ul> <p>I tried a number of methods before I deduced the &#8220;best&#8221; way to handle this. Failures can instruct as much as successes can so here are my failures:</p> <p>|_. Method|_. Image|_. Description|_.<span class="read-more"><a href="/content/trimless-doorway"> <strong><em>... Click to read more</em></strong></a></span></p><!-- google_ad_section_end --> http://www-old.canfield.com/content/trimless-doorway#comments Floorplan Wed, 15 Mar 2006 00:16:45 +0000 robb 35 at http://www-old.canfield.com Setting Threshold Textures http://www-old.canfield.com/content/setting-threshold-textures <!-- google_ad_section_start --> <p>By default FloorPlan uses 1/2 the threshold of a door way for one room and 1/2 for the other. Sometimes a split in the middle of the threshold is not desired for flooring. The easiest way to resolve this is to cover this area with another floor.<span class="read-more"><a href="/content/setting-threshold-textures"> <strong><em>... Click to read more</em></strong></a></span></p> <ul> <li>Create a new location that has the same <em>Floor Level</em> as the current location</li> <li>Using invisible walls draw a very small room that encompasses the threshold area of the doorway (or as much of it as you desire).</li> </ul> <ul> <li>Click on this room and set the floor height to 1/32&#8221;.</li> </ul><!-- google_ad_section_end --> http://www-old.canfield.com/content/setting-threshold-textures#comments Floorplan Wed, 15 Mar 2006 00:15:28 +0000 robb 33 at http://www-old.canfield.com Hiding wall trim http://www-old.canfield.com/content/hiding-wall-trim <!-- google_ad_section_start --> <p>Every doorway and window (except invisible windows) will have a trim that wraps around them. This trim is controlled by the each wall face the object is in. If the object lacks its own trim the each wall face will extend the trim into the width of the wall by 50%. There is no way to disable wall trim on doors and windows (except invisible windows) but the trim can be made invisible on a per wall face basis.<span class="read-more"><a href="/content/hiding-wall-trim"> <strong><em>... Click to read more</em></strong></a></span></p> <ul> <li>Optional: Force the wall to segment around the door/window. Do this by adding invisible lines to the wall, wherever the invisible lines intersect the wall a separate segment is made.</li> </ul><!-- google_ad_section_end --> http://www-old.canfield.com/content/hiding-wall-trim#comments Floorplan Wed, 15 Mar 2006 00:12:32 +0000 robb 32 at http://www-old.canfield.com Custom Baseboards http://www-old.canfield.com/content/custom-baseboards <!-- google_ad_section_start --> <p>Only interior walls of a room (see <a href="/content/walls-rooms-floors-ceilings" class="l2-function-node" style="">Walls, rooms, floors, ceilings</a>) can have baseboards and even then baseboards cannot wrap around an entryway. There are a couple of easy ways to create a custom baseboard object. I feel the last method presented is probably the most flexible, reliable and best able to work when a new version of FloorPlan is released.</p> <p>In this discussion <em>Base wall</em> refers to the wall that will have the custom baseboard applied to it.</p> <h2>Custom 3DS object</h2> <p>It is possible to create a baseboard by using a simple custom 3DS object (like a block).<span class="read-more"><a href="/content/custom-baseboards"> <strong><em>... Click to read more</em></strong></a></span></p><!-- google_ad_section_end --> http://www-old.canfield.com/content/custom-baseboards#comments Floorplan Wed, 15 Mar 2006 00:11:19 +0000 robb 31 at http://www-old.canfield.com Special constructions http://www-old.canfield.com/content/special-constructions <!-- google_ad_section_start --> <p>Some seemingly simple constructs can be frustrating to do in FloorPlan until you discover the tricks. This section describes the tricks I have discovered, found on the FloorPlan forums or were emailed.</p><!-- google_ad_section_end --> http://www-old.canfield.com/content/special-constructions#comments Floorplan Mon, 13 Mar 2006 19:39:09 +0000 robb 30 at http://www-old.canfield.com Walls, rooms, floors, ceilings http://www-old.canfield.com/content/walls-rooms-floors-ceilings <!-- google_ad_section_start --> <p><em>History</em></p> <ul> <li>2006-03-21 : Added warning concerning invisible walls and multiple selctions, see tricks at the end of this page. </li> </ul> <ul> <li>2006-03-18 : Added tip on how to create a new wall object.</li> </ul> <p><strong>Although simple to use walls can be very complex and I am still learning about them. This section is a very rough draft of my research so far</strong></p> <p>FloorPlan: Version 10</p> <h2>Introduction</h2> <p>Walls are very complex and can be a tad confusing. In the simplest form a wall is a simple 3D rectangle. Walls have width, height and length sizes.<span class="read-more"><a href="/content/walls-rooms-floors-ceilings"> <strong><em>... Click to read more</em></strong></a></span></p><!-- google_ad_section_end --> http://www-old.canfield.com/content/walls-rooms-floors-ceilings#comments Floorplan Thu, 09 Mar 2006 15:59:24 +0000 robb 29 at http://www-old.canfield.com Locations http://www-old.canfield.com/content/locations <!-- google_ad_section_start --> <p>FloorPlan Locations confused me a bit at first. This entry documents how I think locations work in FloorPlan.</p> <p>Locations are somewhat like layers or pages in other drawing programs. Each location forms the base for all objects drawn on that location. A couple of rules for locations</p> <p> <ul> <li>Locations have the following properties <ul> <li>Name : This can be changed at any time</li> </ul></li> </ul> <ul> <li>Floor Level : Height the floor is above ground level.</li> </ul></li><span class="read-more"><a href="/content/locations"> <strong><em>... Click to read more</em></strong></a></span></p><!-- google_ad_section_end --> http://www-old.canfield.com/content/locations#comments Floorplan Tue, 07 Mar 2006 17:43:51 +0000 robb 23 at http://www-old.canfield.com Stair Rules http://www-old.canfield.com/content/stair-rules <!-- google_ad_section_start --> <p>Stairs are very useful and confusing. I encountered numerous strange cases where they didn&#8217;t seem to work, stopped working or suddenly changed. After a lot of experimentation I developed the following rules. Understanding these has made made creating stairs much easier.</p> <p>Rules<span class="read-more"><a href="/content/stair-rules"> <strong><em>... Click to read more</em></strong></a></span></p> <ul> <li>Stairs should be drawn from the current location (lower) <strong>up</strong> to the target location (upper).</li> </ul> <ul> <li>Often stairs cannot be draw on wall edges properly.</li> </ul><!-- google_ad_section_end --> http://www-old.canfield.com/content/stair-rules#comments Floorplan Tue, 07 Mar 2006 17:13:04 +0000 robb 28 at http://www-old.canfield.com